Showing posts with label Important. Show all posts
Showing posts with label Important. Show all posts

2024/07/28

Goblin and Coins II: The Lost Recipes coming in late August 2024


The stand-alone expansion to Goblin and Coins II, "The Lost Recipes", should be expected in the last week of August. Most of the levels are done, the last ones are being finished and tested. Some finishing touches are needed, but you can expect more running, jumping, double-jumping and collecting coins to arrive to Steam in about a month. It's not a completely new game, a lot of known enemies and traps return, but it should be far less difficult than the original game that scared a lot of players away with the fake "game-over" screen looming over their heads. 

2023/01/24

Goblin and Coins II coming in April

 A date has been set for the release of Goblin and Coins II, a sequel to the 2016 indie small bean Goblin and Coins. The game is coming to Steam in April this year! 

It's a 2D platformer created by a solo-developer, focused on bringing features gamers requested after enjoying the first game. Run and jump through a new adventure, explore the world, collect coins, unlock upgrades, revisit levels to find secrets and face enemies old and new. 

 What's new? 

  •  Improved graphics, extended mechanics and simple puzzles 
  • Create your own difficulty by getting or ignoring the upgrades 
  • Revisit levels, find secrets, optional easier start for the new players 
  • No game over - there's a secret way to regain your lost lives... 
  • It Already supports English, Serbian, Turkish, Brazilian Portuguese and Russian, with more languages coming in the future.  


2021/05/13

Steam playtest May 15th to 30th, everyone is invited

 The first ever public playtest for Goblin and Coins II will happen between May 15th and 30th of this year on Steam. It's completely free for you to participate, just request access on the store page at any time during (or before) this period and you'll get notified when you can download and test the game.


Participate in a steam-playtest for Goblin and Coins II - Indie DB

More info on what is available in the current build for you to see, try out and provide feedback, how to do it, where to write of your experience and all of that cam be found if you click here.

2016/11/09

Released on Steam!

Goblin and Coins (known as Goblins and Coins before rest of the goblins got lost during the terrible events of 2016 goblinpocalypse) has been released on Steam! There's a 15% discount in place for the initial period, and many new features have been added including unlockable recipes (for real meals prepared for centuries by goblin cooks around the world), Steam achievements and cloud saves, Linux/SteamOS support, timed challenge with a leaderboard and even a bestiary so you can gloat over the defeated enemies.


I do intend to keep my promise to the early supporters, so no bundles or mass giveaways. Sorry if this disagrees with you, but I believe game is cheap enough to be considered affordable even on its own.

2016/10/19

Goblins and Coins has been Greenlit!

Goblins and Coins has been Greenlit yesterday. This means that the game will appear on Steam once it's finished and ready. Of course, if you have already supported it via Itch.io you'll get your steam activation key once this happens.

2016/10/11

Now on Greenlight

Wanna see Goblins and Coins on Steam soon? Visit the Greenlight page and vote for it right now, then tell your friends about it and have them vote too.

World 4 is almost done, I believe I'll finish it during this week. That leaves world 5 and some testing afterwards, improving the graphics where possible and... launch.

Thank you for all the support!