I've also used this opportunity to fix something that has been bothering me for a long time, and that's positioning of some coins in level 2-6. I've intended them to lead the player through some challenging jumps but never actually moved them to the final positions... Well, that's done now. The rest of the changes you can find in the list below, it's nothing game changing... or maybe it is, who am I to judge?
[Major] Build 0.0.3.3
- New level (3-3)
- New trap (mechanical spears)
- Improved shading on the falling stalactites in world 1
- Changed the tone of ax throwers so they are more easily distinguished from regular skeletons
- Added new announcement sounds: Ax thrower, Rous, Wasp, Milipede
- Added new tiles (transition grass2stone, decorative shell)
- Changed coin placement in 2-6 to better lead the player through some challenging jumps
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