Improved end screen

I've realized changes to the platform outlines for world II do not work as intended so I've decided to revert them to the previous look. Then I added some minor tiles to world III to improve the overall experience... and earlier today I've created a new monster for the swamp and fixed a small audio glitch for one of the existing enemies there.
Not one of these things would make me release a new version immediately - not when I'm in the process of designing a brand new level and a new version is planned already anyway - but I've also improved the high score / end screen by adding rating of your play trough expressed in golden stars - and I wanted to add that to demo too, so everyone can see it and... We have / now. Yay!


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